RULES AND GAME CONDITIONS: (Please see bottom of page for Premier Division section)
  1. The BALLARAT Tournament is open to all Clubs and / or Association teams.
  1. All games will be played under F.I.B.A. Rules, excepting for the specific tournament rules as listed.
  1. Teams must supply own warm-up basketballs.
  1. Teams cannot commence a game with less than FOUR (4) players and no more than TEN (l0) players may take the court in any one game.
  1. Extra time in case of a drawn game is three minutes. Each team will be allowed one (1) time out for every extra period. Two periods of extra time may be played if necessary. If the teams are still tied at the end of two extra periods of play then the first team to score in the third extra period shall be the winner.
TIMING RULES: 

PRELIMINARY GAMES, QUARTER And SEMI FINALS

  1. Games consist of two(2) twenty(20) minute halves.
  1. Half time will be one(1) minute.
  1. Warmup time will be three(3) minutes.
  1. Clock will stop for all time outs, as well as all whistles in the last one(1) minute of the second half. Each team is permitted one(1) time out per half of one(1) minute.

GRAND FINALS

  1. Each game will be 2 x 20minute halves, with a one minute break at half time.
  1. Warmup time will be three(3) minutes.
  1. Teams may have 2 time out each per half of one minute duration.
  1. The clock will stop for all time outs in both halves, and will stop for all whistles in the last one(1) minute of the first half and the last three minutes of the second half.
  1. All teams must supply a competent timekeeper or scorer and scoresheets must be filled in at least ten (10) Minutes prior to tip-off.

UNIFORMS

  1. Players not wearing registered team uniform will not be allowed on the court.
  1. Each team must have an alternate set of playing uniforms. In the event of a clash of uniforms a toss of a coin will determine which team will have the right to use their uniform.

ELIGIBILITY

  1. To be eligible to play in Semi Finals and Grand Finals a player must be named on the scoresheet and be present on the bench in two (2) preliminary games which may include quarter finals.

DETERMINATION OF POSITIONS

Ties for positions will be decided as follows:

  1. THREE – WAY TIE: Percentage on games played between teams equal on points. TWO – WAY TIE: Result of game played between the two teams.
  2. In the event of teams not meeting, the position will be decided on overall percentage.

PROTESTS

  1. All protests must be in writing and lodged with the Tournament Committee, accompanied by a $50.00 bond, within one (1) hour of the conclusion of the game. If a complaint is found to be frivolous, then the $50.00 bond will be forfeited.
  1. All decisions made by the Tournament Committee and/or Tribunal Committee shall be final.

GENERAL

  1. Teams must check the Official Notice Board at the MARS®Minerdome, or the Sporting Pulse / SportsTG App prior to their first game and regularly during the tournament for alterations to draws, times, games etc.
  1. If a team withdraws after the draw is completed, half the nomination fee will be forfeited.
  1. The aim of the Tournament Committee is to provide teams with a minimum of four (4) games. Late withdrawals may make this unattainable.
  1. The Tournament Committee reserves the right to combine Grades, or to cancel any division or grade if insufficient entries are received.

BASKETBALL SIZES

  1. Size 6 Basketball for all Women’s games. Size 7 Basketball for Men.

AGE RESTRICTIONS

  1. The minimum age to participate is 14, Masters Men may compete if they turn 35 in the Tournament Calendar Year, Masters Women may compete if they turn 30 in the Tournament Calendar Year.

SIN BIN

  1. Players and bench staff who receive a technical foul will in the first instance have a five(5) minute penalty imposed. A player must be substituted out of the game for five(5) playing minutes (times to be noted on the scoresheet).  A coach or manager must move to the far end of the bench and may not instruct in any manner for the penalty period of five (5) minutes (times to be noted on the scoresheet).  Any subsequent technical foul for players or bench staff will result in disqualification.

 

PREMIER DIVISION RULES AND GAME CONDITONS:

1. The BALLARAT Tournament is open to all Clubs and / or Association teams.
2. All games will be played under F.I.B.A. Rules, excepting for the specific tournament rules as listed.
3. Teams must supply own warm-up basketballs.
4. Teams cannot commence a game with less than FOUR (4) players and no more than Twelve (l2) players may take the court in any one game.
5. TIMING RULES:
FOR ALL GAMES, regardless of draw configuration
Games consist of 4 fully timed 10 minute quarters for Sweet 16 and 4 fully timed 8 minute quarters for Premier.
• Breaks at first and third quarters will be one(1) minute
• Half time will be five(5) minutes.
• Warm–up time will be five(5) minutes.
• Each team is permitted one(1) time out per quarter of one(1) minute.
• Extra time in case of a drawn game is five minutes. Each team will be allowed one (1) time out for every extra period. If the teams are still tied at the end of the extra time period then the first team to score in the next extra period shall be the winner.

MVP VOTING DETAILS

• At the conclusion of each game, Coaches of both teams and the Referees are to complete a voting slip and hand into the tournament office.
• Coaches and Referees have the ability to distribute 10 votes for the game, with no one player to receive more than 5 votes, and no more than 5 players to receive votes.
• The player who receives the highest number of votes in the competition will receive $100 paid immediately following the final game on Monday.

All teams must supply a competent timekeeper, shot clock operator and/or scorer and scoresheets must be filled in at least ten (10) Minutes prior to tip-off.

UNIFORMS
6. Players not wearing registered team uniform will not be allowed on the court.
Each team must have an alternate set of playing uniforms. In the event of a clash of uniforms a toss of a
coin will determine which team will have the right to use their uniform.

ELIGIBILITY
7. Clubs entering these divisions must submit a team list of up to 14 players when entering and no additional players can be added once this is submitted. Only 12 players can be listed for any one game.
DETERMINATION OF POSITIONS
8. In a Sweet 16 draw there is a set procedure to follow as teams win and lose, they move to a new position on the table of 16 .
In a Premier Division arrangement if there are any ties for positions they will be decided as follows:
TWO - WAY TIE: Result of game played between the two teams.
THREE-WAY or More TIE : the positions will be determined by the points differential between the 3 tied teams. (e.g. Team A beat Team B by 3pts, Team B beat Team C by 6pts & Team C beat Team A by 1pt. Team B would finish first on +3, Team A would finish 2nd on +2 & team C would finish 3rd on -2).

In the event of teams not meeting or not being able to be separated as above, the position will be decided on overall percentage.
PROTESTS
9. All protests must be in writing and lodged with the Tournament Committee, accompanied by a $50.00 bond, within one (1) hour of the conclusion of the game. If a complaint is found to be frivolous, then the $50.00 bond will be forfeited.
10. All decisions made by the Tournament Committee and/or Tribunal Committee shall be final.
GENERAL
11. Teams must check the Sports TG Ap or Official Notice Board at the MARS Minerdome, prior to their first game and regularly during the tournament for alterations to draws, times, games etc.
12. If a team withdraws after the draw is completed, 75% of the nomination fee will be forfeited.
13. The aim of the Tournament Committee is to provide teams with a minimum of four (4) games. Late withdrawals may make this unattainable.
14. The Tournament Committee reserves the right to combine Grades, or to cancel any division or grade if insufficient entries are received.
15. BASKETBALL SIZES: Size 6 Basketball for all Women’s games. Size 7 Basketball for Men.
16. AGE RESTRICTIONS: The minimum age to participate is 16.

17. SIN BIN - Players and bench staff who receive a technical foul will in the first instance have a five(5) minute penalty imposed. A player must be substituted out of the game for five(5) playing minutes (times to be noted on the scoresheet). A coach or manager must move to the far end of the bench and may not instruct in any manner for the penalty period of five (5) minutes (times to be noted on the scoresheet). Any subsequent technical foul for players or bench staff will result in disqualification.