2015 McDonald's Junior Tournament Rules & Game Conditions

INFORMATION SHEET : McDonald’s Junior Tournament 2015

RULES AND GAME CONDITONS:

1. The Invitation Tournament is open to all Clubs and / or Association teams.

2. All games will be played under F.I.B.A. Rules, excepting for the specific tournament rules as listed.

3. Teams must supply own game ball and any warm-up basketballs. Any disagreement over choice of game ball will be resolved via a toss of a coin.

4. Teams cannot commence a game with less than FOUR (4) players and no more than

TEN (lO) players may take the court in any one game.

5. Extra time in case of a drawn game is three minutes.  Each team will be allowed one (1) time out in the extra period. If the teams are still tied at the end of the extra period of play then the first team to score in the next extra period shall be the winner.

6. TIMING RULES: 

(a) The clock will start on time. Failure to appear within ten minutes will mean a

walkover. One penalty point will be given for each minute a team is late. A 2 Minute warm up period is allowed for.

(b) There will be 8 team fouls before the bonus will apply.

 

All Preliminary Games, Quarter and Semi Finals

  • Each game will be 2 x 20minute halves, with a one minute break at half time.
  • Teams may have 1 time out each per half of one minute duration.
  • The clock will not stop for time outs in the first half, and no time outs may be called in the last minute of the first half.
  • In the second half, the clock will stop for time-outs and for each whistle in the last one minute.
  • Games tied at the end of full time will play an additional three minutes, with one time out each permitted and the clock stopping on each whistle in the last minute.  The game will re-commence as soon as the scores have been verified by the referees.   If still tied at the end of one period of extra time, the first team to score in the next three minute period will be declared the winner.  The ball will be thrown up in the centre circle to commence extra time.

 

Grand Finals

  • Each game will be 2 x 20minute halves, with a one minute break at half time.
  • Teams may have 1 time out each per half of one minute duration.
  • The clock will stop for all time outs in both halves, and will stop for all whistles in the last three minutes of the second half.
  • Games tied at the end of full time will play an additional three minutes, with one time out each permitted and the clock stopping on each whistle in the three minute period.  The game will re-commence as soon as the scores have been verified by the referees.   If still tied at the end of one period of extra time, the first team to score in the next three minute period will be declared the winner.

      The ball will be thrown up in the centre circle to commence extra time.

 

 

7. All teams must supply a competent timekeeper or scorer and scoresheets must be filled in at least ten (10) minutes prior to tip-off.

UNIFORMS
8. Players not wearing registered team uniform will not be allowed on the court.

Each team must have an alternate set of playing uniforms. In the event of a clash of uniforms a toss of a coin will determine which team will have the right to use their uniform.

 

ELIGIBILITY

9. To be eligible to play in grand finals a player must play in two (2) preliminary games excluding semi-finals to qualify for a grand final.

 

10. Players are only permitted to compete in one age group and for only one team. Players are only permitted to compete in one division within any age group. Note : In the event of injuries threatening the withdrawal of a team during the tournament application may be made to the Tournament Manager for players from a younger age group to move to the threatened team.  Teams must make no assumptions in this area – express permission must be sought from the Tournament Manager.

 

11. Age eligibility is as at 31st December 2015

12. Should any player be proven to be ineligible by virtue of his/her age then that team will forfeit all points awarded for games in which that player competed.

 

DETERMINATION OF POSITIONS

13. Ties for positions will be decided as follows:

THREE – WAY TIE: Percentage on games played between teams equal on points.

TWO – WAY TIE: Result of game played between the two teams.

In the event of teams not meeting, the position will be decided on overall percentage.

PROTESTS

14. All protests must be in writing and lodged with the Tournament Committee, accompanied by a $50.00 bond, within one (1) hour of the conclusion of the game. If a complaint is found to be frivolous, then the $50.00 bond will be forfeited.

15. All decisions made by the Tournament Committee and/or Tribunal Committee shall be final.

GENERAL

16. Teams must check the Official Notice Board at the MARS®MINERDOME or at www.ballaratbasketball.com or via the Sporting Pulse Ap , prior to their first game and regularly during the tournament for alterations to draws, times, games etc.

17. If a team withdraws after the draw is completed, an administrative charge of $180 will be retained by BB – the balance will be refunded. Any withdrawals after June 3 will forfeit their entry fee.

18. All teams will be guaranteed four (4) games. In case of withdrawal at late notice the number of  guaranteed games will be determined by the Tournament Committee.

19. Victorian teams are covered by Basketball Victoria’s Sports Insurance Scheme.  It is the responsibility of interstate teams to provide their own Sports Insurance.

20. The Tournament Committee reserves the right to combine A & B Grades, or to cancel any division or grade if insufficient entries are received, or to include a C Grade if deemed appropriate.

21. BASKETBALL SIZES:  Size 6 Basketball   U/11, U/12,  U/14 Boys and Girls U/16, U/18 Girls and Size 7 for U/16,  U/18 Boys.

22. 3 Point Rule: The three-point line rule will not apply to U/11, U/12 boys and girls. On courts which have two three points lines marked, the inner line will be the applicable 3 point arc.

23.  The Possession Arrow will be in operation for all games.  In U/11 and U/12 games the free throw line will be marked closer to the basket.

24.  SIN BIN  – Players and bench staff who receive a technical foul will in the first instance have a five(5) minute penalty imposed.  A player must be substituted out of the game for five(5) playing minutes (times to be noted on the scoresheet).  A coach or manager must move to the far end of the bench and may not instruct in any manner for the penalty period of five(5) minutes (times to be noted on the scoresheet).  Any subsequent technical foul for players or bench staff will result in disqualification.

25.  MVP Awards – The trophy for all Grand Final games will be handed to the coach of the winning team who will then make the presentation to the player he/she judges to be the most valuable.  The coach may take into account overall performance for the weekend or may even consider an opposition player.

26.  Coach Clashes – The number of teams entered in this tournament means that there is no guarantee that requests to cater for coaches involved with more than one team can be accommodated.